If you are involved in a visual effects production, Stuttgart in Germany is certainly a place to be from 3. to 6. May 2011. The reason is FMX 2011 – 16th Conference on Animation, Effects, Games and Interactive Media. I’ve been planning to attend last years FMX (and the one before that), but I was way too busy to squeeze a week of into my schedule. This year however I’m not only going to attend, but I will also be a part of it’s content.
I’ve been asked by my course leader to come to FMX as one of the representatives of a course I’m studying. We will have a booth in the school campus and also give talk about our work and general course overview.
There is one problem though. Choosing what to attend and what to leave out. Because I will have to spend a certain amount of time in our booth I certainly won’t be able to se everything I’d like to see. But to be honest this would be a problem anyway, because … let’s face it … this year’s FMX program is absolutely amazing. Recruiting presentations, screenings, workshops, masterclasses, case studies and so on and on and on. When I pick all of those that interest me, I would have to be at 3-4 places at the time. Once I learn how to do that, I’ll be a happy man. So let’s see what are the most interesting ones:
- Recruiting presentations of Lucasfilm, Framestore, MPC, Double Negative, Pixar, Dreamworks, Prime Focus …
- Case studies: Rio, Rango, Hereafter, Owls of Ga’Hoole, Despicable Me, Tangled
- Lighting and rendering by Pixar and Disney
- Siggraph papers presentation (especially “Ex. based facial rigging” and “Ambient Point Cloud” look interesting)
- Tons of workshops, Masterclasses and software presentations (SideFX, Next Limit, Foundry, Autodesk…)
- Harry Potter Tribute
I give up. This list could go forever. One thing is certain though. Looking and the lineup prepared for this year’s FMX I dare to say, that Siggraph which is every year probably the most important event in the VFX industry doesn’t run too far ahead of FMX anymore. This is very interesting because it shows that VFX industry in europe is in very good condition and expanding rapidly.
I can’t wait to meeting new people who have the same passion as I have and seeing the best of todays CG and VFX production and people behind it. I’m sure it’s going to be one hell of a week.